#include "GameBoard.h"

GameBoard::GameBoard()
:blackPlayerID(-1),whitePlayerID(-1),gameBoardID(-1)
{
	for(int i = 0;i<CHESSMAN_COUNT_WIDTH;++i)
	{
		for(int j = 0;j<CHESSMAN_COUNT_HEIGHT;++j)
		{
			chessman[i][j]=None;
		}
	}
}